Computer Recording System Basics
on Sep 26 2014
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By Ben BlakesleyGeorges Music |
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The personal computer has changed the world in countless ways (can you imagine NOT receiving/checking your email constantly?) and as musicians, its biggest contribution is in the affordability and portability of computer-based recording. Recording yourself or your band has never been more accessible or more cost effective.But even with all this opportunity, many musicians still stare at that whirring and whizzing box in bewilderment, paralyzed by what they perceive as a complicated mechanism for recording music. "I'm no computer tech, I just play guitar!" is something I hear often.So let me break it down for you so you can easily understand what is required to put together a small computer-based recording system. No Computer Science degree required.
The Parts
The first thing you'll need is the most obvious: A COMPUTER!Computer - No need to start a Mac vs. PC war, either type of computer will work fine and provides numerous options for hardware and software recording solutions. The main thing to keep in mind here is that the faster your computer, the better it will be at recording (or doing anything else).But really, you can record on any relatively modern computer. A good rule of thumb: If your computer was new within the last 3 years, you're probably fine. [For those of you with a little computer knowledge, here are some specs that will be adequate for your recording machine: 2.8GHz processor, 2GB RAM, USB or Firewire port, 40GB Hard Drive].Software - This is the program that actually allows you to record, edit, and mix your recordings on the computer. All modern multi-track recording software programs will have similar feature sets, so my recommendation is to choose something that contains features that are important to you and fits within your budget. Most programs will offer a free download trial version for you to see if you like it with no risk. Additionally, many audio interfaces will come with a bundled software package alleviating the need to purchase an additional program.Interface - This simply means something that connects your analog input source (microphone, POD, keyboard, etc) to your computer. This is a very important piece as it will determine how you go about recording. In simplest terms, a Recording Interface will have at least 2 inputs (microphone or instrument/line), a computer cable (USB or Firewire), and at least 2 outputs (usually connected to speakers or studio monitors).Within that framework, there are myriad options for number and type of inputs and outputs. Just choose the number of inputs/outputs to fit your situation. If you are a solo recordist, you'll likely only need 2 simultaneous inputs to create and layer your tracks. If you are in a band and want to create true multi-track recordings, you'll need 8+ inputs on your interface.Front End - On the front end, you'll need the same equipment as any recording setup: Instruments, microphones, cables, mic stands, etc. Nothing new here...analog or digital, you still have to turn a musical performance into electrical impulses somehow!Monitors - The other side of the equation involves the playback of your music. You'll need speakers or headphones for this. As always, you can stay small and inexpensive or go big and impressive depending on your budget and your need. Whatever you choose, this will hook up to the output on your audio interface.Specific Examples
Now that you have a basic knowledge of what's required for a computer recording setup, here are some specific setups for different situations.Solo artist gear list - under $3001. Computer/Laptop2. 2x2 USB Audio Interface: I recommend the Tascam US-122mkII[caption id="" align="alignright" width="252" caption="Tascam US-122mkII"]Conclusion
There has never been a better time to join the computer recording revolution! So, pick up some of the gear listed here and start recording that epic album.And remember, the gear is a means to an end. Not the end itself. It's all about the music!Ben Blakesley is in charge of Marketing and Technology at George's Music and records on all types of systems, capturing audio for diverse clients as the Chief Engineer for Javboy Records.
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